Compare the offer, not just the percentage
A large discount is not automatically the lowest price. LootWire history will increasingly help distinguish a routine sale from a genuinely strong observed price.
Steam, GOG and verified freebie/deal sources in one feed.
| Game | Price | Was | Discount | Ends |
|---|---|---|---|---|
| Loading… | ||||
LootWire keeps temporary discounts and true giveaways in the same deal radar while preserving the store and offer type behind every result. That makes it easier to scan what is actually cheaper now without confusing a permanent free-to-play title with a paid game that temporarily dropped in price.
Prices, discounts and availability come from connected store or catalog sources and are cached so the page can stay fast. When a store exposes an end time, LootWire surfaces it; when it does not, the site avoids inventing a deadline. Always confirm the final price and regional availability on the store before buying or claiming.
A large discount is not automatically the lowest price. LootWire history will increasingly help distinguish a routine sale from a genuinely strong observed price.
Offers can use different currencies and regional pricing. LootWire keeps the source visible instead of pretending unlike currencies are directly comparable.
Offers with a reliable end time can surface in Ending Soon so expiring opportunities are easier to spot.
No. LootWire is an information layer. Purchase and claim actions happen on the original store or publisher page.
No. Store availability, currency, taxes and regional restrictions can differ. Verify the final offer on the original source.
Some sources do not expose a reliable end time. LootWire prefers showing no deadline rather than guessing one.