Automatic events
Drops, verified badge campaigns and free-game windows can be generated from data LootWire is already tracking.
What is happening now and what is coming next — Twitch campaigns, Drops, badge events, free game windows and curated gaming events in one schedule.
LootWire Events combines automatic campaign data with a clearly separated curated layer. The goal is not to pretend every gaming event comes from one API; it is to put reliable dates, deadlines and confidence labels into a single timeline while preserving where each event came from.
Known exact times are shown as exact times. Date-only announcements stay date-only, and expected or tentative entries remain labeled as such. This matters for showcases, sales, esports, releases and Twitch campaigns where publishers often announce the date before publishing a precise start time.
Drops, verified badge campaigns and free-game windows can be generated from data LootWire is already tracking.
Major showcases, esports events, sales and releases can be added when a trustworthy announcement exists.
Confirmed time, date confirmed and expected/TBD are kept distinct so an unknown hour is never presented as fact.
No. If only a date is known, LootWire keeps it as a date instead of inventing midnight or another arbitrary hour.
Related rewards are grouped under the same campaign when they belong to one event, reducing duplicate entries in the timeline.
Automatic entries come from connected data feeds. Curated entries are manually added from reliable announcements and are labeled separately.